“Casually” Looking At The “Core” Of The Game World

casual_midcore1

Ok, I admit that the title might be a bit tacky, but the words casual and mid-core have become synonymous with today’s gaming world and game apps. Depending on who is looking at it, everyone has their own definition of the verticals. Adding to that clutter, is my own outlook of these verticals, but more from the traits of a gamer rather than just definitions.

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Hey, Must Be The Money!

To get an idea of where the industry is moving towards, usually we look at large companies that are not only influencers but also pave the way to the future. However, another way to look at it would be to look at where the saplings are and determine the direction in which the forest could expand. What I mean is, if we look at the companies that are getting funded today and the direction in which these companies are growing, this might give an indication of what the future holds in store for us.

The below infographic shows some of the highlights of the research data. Click on the image to see a larger view.

 

Top Funded Companies - Infographic

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Snapshot of the Mobile Dating App Landscape

Mobile dating apps are on the rise as all the online dating users have begun accessing these services on the mobile. Some of the reasons why this vertical has high potential are because:

  • From 2009 to 2012, revenue from mobile dating apps grew at an average annual rate of 70.3 percent.
  • The U.S. market for mobile dating apps generates an estimated $212.6 million in revenue.
  • Between 2012 and 2017, revenue from mobile dating apps is expected to rise at an annual rate of 14.3 percent to $415.3 million.
  • In 2010, men and women spent 3.7 minutes on dating apps compared to 8.4 minutes on dating websites.
  • In 2011, they spent 8.4 minutes on dating apps compared to 8.3 minutes on dating websites.
  • Between 2010 and 2011, the number of unique users for all smartphone apps grew 125 percent. During the same period, the number of unique visitors for dating apps grew 150 percent.
  • They combine the social network and chat/communication phenomena that have proven to be extremely popular among users
  • Users are in it for a particular focused reason and hence are open to making in-app purchases
  • By leveraging the power of mobile such as geo-location, these apps are able to provide true value to its users

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Papers, Please – Glory to Arstotzka

Papers Please

At a time when games with pet animals and farming, bejeweled like jewel crushing, war strategies and mafia etc. are making the rounds, Papers, Please is like a breath of fresh air. Having played Papers, Please constantly, until the obscure names of the various fictitious places have been written to memory, I wanted to cover the top 3 things I liked about the game and the top 3 places of improvement.

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Bugs or Bugs By Design

CCS

Due to curiosity, the viral nature or just peer pressure, I have recently begun playing Candy Crush saga incessantly. Blame it on the engineer in me, but I immediately began looking for hacks, cheats and easier ways through the game.  Having found a couple of hacks in Candy Crush, I was initially thrilled, but then it made me wonder whether these were really bugs or were they bugs by design?

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